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Why did the blonde climb over the glass wall?
To see what is over the other side.
there was a blonde and a brunette. One day the brunette said" i wonder if the paris is closer to us than the moon. The blonde said" duh the moon is closer because we can see the moon but we can't see paris.
What do you call a pair of bananas?
A pairt of slippers.
Hah Hah Hah
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To make a timer which would count up or down how much time is left to play the game. Go to add font and made the text what ever you want then click ok. Make an object with no sprite the go to add event then go to create then go to the set value of a variable then set the variable to time then set the value to 10. Then go to the set an alarm clock then set the number of steps to 30 then set the in alarm no to Alarm 0 or what ever you want then click the relative box. Then go to add event then alarm and select alarm 0 on the list then go to the set the value of the variable then set the variable to time then select the value to -1 then click the relative box. Then go to add event then go to draw then go to the draw a text tab then set the text as ‘time = ‘ + string(time). Set the x and y points to 0.
Heres a tip make sure you make the value on the alarm event to -1 or it won't go down
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To make a timer which would count up or down how much time is left to play the game. Go to add font and made the text what ever you want then click ok. Make an object with no sprite the go to add event then go to create then go to the set value of a variable then set the variable to time then set the value to 10. Then go to the set an alarm clock then set the number of steps to 30 then set the in alarm no to Alarm 0 or what ever you want then click the relative box. Then go to add event then alarm and select alarm 0 on the list then go to the set the value of the variable then set the variable to time then select the value to -1 then click the relative box. Then go to add event then go to draw then go to the draw a text tab then set the text as ‘time = ‘ + string(time). Set the x and y points to 0.
Heres a tip make sure you make the value on the alarm event to -1 or it won't go down
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today at 4:30pm its pikmik's birthday party. his birthday was last week on thursday. We will play party games such as party games off the internet, musical chairs and twisters. We will be having a bbq for te. We will also play his ps2.
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Last weekend i saw Saw 2. It wasn't scarey but it was gross. A lady was chucked into a pit of syringes to look for a cure for a diease she had. a guy had to climb into a oven to get another cure for the same diease, when he entered the oven the door automaticately closed and started to cook him. Another guy cut the skin off the back of his neck to see what number was on his neck. I won't say anymore or Ill ruin the movie.
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I sent a comment to Webber about him seeing Doom over the weekend. I sent "was it a good movie I wanna see Wolf Creek"
I sent a comment to Coded3 saying that his ice dude is pretty good and he made it look like its sparkiling very good.
I sent a comment Cerspo saying "you are very smart not lol".
I sent a commet to hackthrough asking how big was the black widow
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to make your soccer ball go through the once and the score goes up by one piont but if it misses then it doesn't go through and the score stays the same. Make a ball object then go to add event then step and select step on the list then go to the if a expression is true then write in y is smaller than zero use the maths letter for smaller than. Go to the start block then go to set the score tab then set the new score to 1 tick the relative box or it won't keep going up it will stay at 1. Then go to the destroy the instance tab and select self. Then go to the create an instance of an object tab then select the object as your ball object then set the x and y pionts in the middle of the room. Then go to add event go to other then select outside room on the list. Go to the jump to the start postiton and click ok. Go to the start moving in a direction and select the middle pad.
heres a tip make sure you click relative at the score tab or your score will stat on one even though you keep scoring goals.
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To make your leader be followed by your followers you need to go to your leader object then go to add event, then create and then go to the start moving in a direction tab then select all the arrows aroung the middle and set the speed to 10. Then go to add event other then select outside room then go to the jump to given poisition tab then select the middle of the room. to make your follower follow the leader go to add event create then go to start moving in a direction and select all the arrows around the middle and set the speed to 4. go to add event step and select step, then go to the move in the direction of a point tab then set the points as (what ever your leader is called).y for y the point. set the x point as (what ever your leader is called).x then set the speed to 4. then go to add event other and select outside room and set the points away from the leader. Pikmik helped me. Webber helped me upload this image to my blog
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heres a tip: don't set the speed of the follower the same as or larger than the speed of the leader.
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To make your monster be destroyed when hit by a bullet from your character at the bottom go to your monster object then go to add event collision then go to your bullet object and go to the destroy the instance tab and tick the self box.To make your monster move down to your hero object go top add event then go to create on the list then go to the set the vertical speed tab and set the 0.1 and tick the relative box. To make it change into an explosion go to your collision event and go to change the sprite tab then set the sprite to your explosion sprite. to make the explosion sprite to go away go to add event then go to animation end then go to the destroy the instance tab and set applies to your explosion sprite.
Heres a tip make sure you have the animation end or your explosion will stay on the screen. I had this problem but gangsta helped me.